LA.pm: Some Topics and things for the March Meeting

James Pitts jamespitts at yahoo.com
Fri Feb 8 13:58:25 CST 2002


 There is one topic I'd like to get some feedback on at the next meeting. What I'd like to discuss is how to model collectible trading card game play in order to balance a deck. I am not a big-time Magic player or anything, I am just interested in starting up a collectible card game and would like to see how perl could be used to make it a better game.
What I thought would be a challenging would be to program a card game simulator which would fire up multiple games with shuffled decks to adjust, for example, how many moves it would take to win. Of course, the problems involved with this sort of thing are numerous (for example, how would you account for the special cards that alter the rules of the game?). 
Still, it would make an interesting topic.
- James
  Ask Bjoern Hansen <ask at valueclick.com> wrote: On Thu, 7 Feb 2002, Greg Stark wrote:

> - Differences between Perl and mod_Perl (not clear on the
> mod_Perl build for Apache)

mod_perl is a module for Apache that gives access to the full Apache
API from Perl.




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