[San-Diego-pm] 2D graphics scripting
Dirk at Finches.com
Tue Jan 3 05:54:07 PST 2006
By rotating I meant rotating an image around a point. I guess I have a
wishful notion that a few lines in perl could loop through and move an
icon up-down & left-right, while rotating it x degrees clock-wise.
I'll take a look at the module and the website you mentioned.
On Mon, 2006-01-02 at 21:27 -0800, David Romano wrote:
> On 1/2/06, Dirk <Dirk at finches.com> wrote:
> > My 11 year-old nephew draws successions of war games with pencil and
> > paper. I explained to him about playing out these scenarios by rotating
> > and translating desktop-like icons on a computer screen. He's very
> > interested in the idea.
> > I've been looking on CPAN.org and sourceforge.net for such a 2D
> > system using perl. I'd have to learn the rudiments of it myself to pass
> > it to him. Where should I start?
> Umm, what is it that you are exactly looking for? A 2D graphics
> interface for your nephew to draw the successions digitally? I can
> only think of perl/tk [http://perltk.org]. I'm not in to wargaming, so
> I'm probably not much help. "Rotating" as in rotating the player?
> Maybe Games::Sequential will help?
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