From toby.corkindale at strategicdata.com.au Mon Feb 7 15:54:06 2011 From: toby.corkindale at strategicdata.com.au (Toby Corkindale) Date: Tue, 08 Feb 2011 10:54:06 +1100 Subject: [Melbourne-pm] Melbourne Perlmongers February meeting is TOMORROW Message-ID: <4D50861E.2030603@strategicdata.com.au> Hello, Just a reminder that the February Perlmongers meeting will be held on the 9th of February 2011 - ie. Tomorrow! It will be held at: Strategic Data Level 2 51-55 Johnston Street Fitzroy (This is above the Tenant's Union - enter the door, go up two flights of stairs) Jacinta Richardson will be giving a talk, described at LCA as: As with many programming languages, it's very easy to find Perl code that can best be described as "write only". Cute tricks, short variable names, inconsistent spacing, dubious reliance on default arguments... Even without the added challenge of a whole extra embedded language (regular expressions), some Perl programs deserve to be referred to as line-noise. Yet Perl is a beautiful, expressive language that can be used successfully by novices through to experts to achieve powerful results; and, with a little extra preparation can be easy to read, fun to work with, and a joy to maintain. This talk will provide a lightning tour of the current status of Perl's best practices. Lightning talks will follow, and no doubt some of us will retire to the Standard Hotel on Fitzroy Street afterwards. Cheers, Toby From cosimo.streppone at gmail.com Tue Feb 8 22:06:40 2011 From: cosimo.streppone at gmail.com (Cosimo Streppone) Date: Wed, 9 Feb 2011 17:06:40 +1100 Subject: [Melbourne-pm] Melbourne Perlmongers February meeting is TOMORROW In-Reply-To: <4D50861E.2030603@strategicdata.com.au> References: <4D50861E.2030603@strategicdata.com.au> Message-ID: 2011/2/8 Toby Corkindale : > Hello, > Just a reminder that the February Perlmongers meeting will be held on the > 9th of February 2011 - ie. Tomorrow! What time is the meeting? -- Cosimo From toby.corkindale at strategicdata.com.au Tue Feb 8 22:09:25 2011 From: toby.corkindale at strategicdata.com.au (Toby Corkindale) Date: Wed, 09 Feb 2011 17:09:25 +1100 Subject: [Melbourne-pm] Melbourne Perlmongers February meeting is TOMORROW In-Reply-To: References: <4D50861E.2030603@strategicdata.com.au> Message-ID: <4D522F95.3010809@strategicdata.com.au> On 09/02/11 17:06, Cosimo Streppone wrote: > 2011/2/8 Toby Corkindale: >> Hello, >> Just a reminder that the February Perlmongers meeting will be held on the >> 9th of February 2011 - ie. Tomorrow! > > What time is the meeting? 6:30pm From toby.corkindale at strategicdata.com.au Sun Feb 27 20:05:45 2011 From: toby.corkindale at strategicdata.com.au (Toby Corkindale) Date: Mon, 28 Feb 2011 15:05:45 +1100 Subject: [Melbourne-pm] Next meeting - 6/Mar/11 Message-ID: <4D6B1F19.1070708@strategicdata.com.au> Hi everyone, The next Melbourne Perlmongers Meeting will be on the 9th of March. I wondered if anyone has a talk they would like to give? And also - were there any talks or discussions people would like to request? Cheers, Toby From alecclews at gmail.com Mon Feb 28 03:29:05 2011 From: alecclews at gmail.com (Alec Clews) Date: Mon, 28 Feb 2011 22:29:05 +1100 Subject: [Melbourne-pm] Next meeting - 6/Mar/11 In-Reply-To: <4D6B1F19.1070708@strategicdata.com.au> References: <4D6B1F19.1070708@strategicdata.com.au> Message-ID: <4D6B8701.5040609@gmail.com> -----BEGIN PGP SIGNED MESSAGE----- Hash: SHA1 On 28/02/11 15:05, Toby Corkindale wrote: > The next Melbourne Perlmongers Meeting will be on the 9th of March. > > I wondered if anyone has a talk they would like to give? > And also - were there any talks or discussions people would like to > request? Here is a topic I know nothing about but wish I did: Using Emacs to hack Perl (e.g. debugging, version control, cperl, perldoc etc from within emacs) - -- Alec Clews Personal Melbourne, Australia. Jabber: alecclews at jabber.org.au PGPKey ID: 0x9BBBFC7C Blog http://alecthegeek.wordpress.com/ -----BEGIN PGP SIGNATURE----- Version: GnuPG v1.4.10 (GNU/Linux) Comment: Using GnuPG with Mozilla - http://enigmail.mozdev.org/ iEYEARECAAYFAk1rhwEACgkQP+e5j5u7/HxNvgCfWYWgUN2Ge1atdnO3oqn9wnsx fF4AoKEcM6iWXOKwk3H02rzN3M3FblnD =aRXV -----END PGP SIGNATURE----- From sam at nipl.net Mon Feb 28 21:36:23 2011 From: sam at nipl.net (Sam Watkins) Date: Tue, 1 Mar 2011 16:36:23 +1100 Subject: [Melbourne-pm] anyone for #mxug IRC? Message-ID: <20110301053623.GA21243@opal.ai.ki> I'd like to invite melbourne coder/hackers of whatever affiliation to hang out in #mxug on freenode and/or attend MXUG meetings. MXUG is a good friendly user group (can present full or lightning talks about whatever is of interest, generally with a dev / tech focus). Although the group meetings are always interesting and well-attended, the IRC channel isn't! So, please come and visit it and stay joined in it. I saw #PerlNet is also not well populated. Do people use something other than IRC to chat these days? Please don't say facebook!! There was a very interesting and useful discussion last month about safe database deployment, upgrading and versioning, etc. There have also been talks on Quantum computing, AI, geometric algorithms, various hacks, etc. I did a quick one last time, on how I made a video of Cyclone Yasi's progress across Australia from BOM satellite images. I've been doing some OpenGL coding, working on a 2D game for a Pandora game coding competition. I'm using my C / cz / brace but apparently perl has pretty good OpenGL bindings. Has anyone done any GL, SDL or games programming in perl, or would be interested in doing so? I'm also interested to talk about audio synthesis and mixing for my game, will be using SDL as the backend I guess. I went with GL rather than plain SDL because vsync / waiting for vblank does not seem to work in plain SDL, at least not with my little Intel GPU, so the animation looks scraggy. I think my Pandora has a better GPU than my netbook! Anyway enough about that. Also, does anyone know how to create good high-framerate video capture from X? I wanted to record a video to show how my game is progressing, but it didn't work well. I tried using xvidcap and ffmpeg. They work well, but the only way I can ffmpeg to dump 800x480 at 60fps is using .bmp format and a ramdisk. Even then it hogs the CPU and makes the game's framerate drop. I quickly crashed my machine by using too much space in the ramdisk! Maybe I need a faster CPU for encoding those pngs / jpegs / avis at 60fps. Sam