Back in the day, I used to write perl to output povray source files for me. That works pretty well. Nowadays, you can pass a time value to povray and it will move, rotate and whatever else you tell it to do to your objects for you. I think there's even a nice frontend gui for it now.<br>
<br><a href="http://www.povray.org">www.povray.org</a><br><br>-ASC<br><br><div class="gmail_quote">On Sun, Apr 5, 2009 at 9:01 PM, Keith Lofstrom <span dir="ltr"><<a href="mailto:keithl@kl-ic.com">keithl@kl-ic.com</a>></span> wrote:<br>
<blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">I want to make some animated GIFs. Â I will be moving groups of<br>
geometric elements (lines, rectangles, ellipses) around. Â Extra<br>
points if the tool facilitates 3D, perspective, and programmable<br>
point of view, but merely being able to do something like a pair<br>
of rotating boxes would be fine, I can extrapolate and do the<br>
coordinate transforms with that as a start. Â I've found a few<br>
modules with useless descriptions and much breakage; Â perhaps<br>
somebody can point at robust alternatives.<br>
<br>
Keith<br>
<font color="#888888"><br>
--<br>
Keith Lofstrom      <a href="mailto:keithl@keithl.com">keithl@keithl.com</a>     Voice (503)-520-1993<br>
KLIC --- Keith Lofstrom Integrated Circuits --- "Your Ideas in Silicon"<br>
Design Contracting in Bipolar and CMOS - Analog, Digital, and Scan ICs<br>
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