i would suggest POE, as it also do non blocking operations, <br><br><div class="gmail_quote">2011/9/14 Kiran Kumar <span dir="ltr"><<a href="mailto:mkirank@gmail.com">mkirank@gmail.com</a>></span><br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex;">
Hi Shantanu,<br> I have some experience in this, Look at Net::Server it is pretty neat , If you want to write an event based look at Anyevent although it was not much help for me for writing a UDP server. if you want message based look at ZeroMQ (publisher and subscriber and very fast). There are other options like POE or wrapping something around plack handlers.<br>
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<br><br>-Kiran<br><br><br></font><div class="gmail_quote"><div class="im">2011/9/14 Shantanu Bhadoria <span dir="ltr"><<a href="mailto:shantanu@cpan.org" target="_blank">shantanu@cpan.org</a>></span><br></div><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">
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Hi Folks,<br>Anyone here has dealt with socket programming? I am thinking of writing a server that might handle specific requests on a custom port on a specified protocol(undecided yet) and generate responses based on that request. Any pointers to detailed documentations ?<br>
cheers,<br><font color="#888888">-Shantanu</font><br>
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